I've begun to post my Spacemaster campaign on the RPGnet wiki. Called SpaceMaster: New Space, for lack of a better name. Writing this took most of the day. Especially for a game inspired by Microsoft Freelancer and Origin's classic Privateer.
The campaign is fairly different from the above two. It takes place in 1982, with the associated microcomputer in development (2 to 4 bytes per second). However, some planets have computers that exceed this limit, but hasn't broken Bode's Law.
Items added today:
Scro, Eldar, the Massachusetts System, and Planet Akihabara in the Honshu System.
Showing posts with label RPGs. Show all posts
Showing posts with label RPGs. Show all posts
Wednesday, November 3, 2010
Monday, April 19, 2010
Steal this Superhero!!!
Okay normally I wouldn't do anything on this part, but . . . if you need a Superhero NPC for a Supers Campaign (and who doesn't), I present Ammon. Use this guy sparingly by the way. He's an NPC, there to be used as a plot device or as a source of inspiration for a set of low level heroes.
AMMON
Oh my King, said the royal sorcerer to Ramses the Great (Ramses the First), you and your descendants will be endowed by the God Amun-Re with the powers to control the elements. You will soar as Horus the falcon soars and command the elements of earth, wind, water, and fire.
Thousands of years later, the amulet of Ramses the Great was found. The great grandson of the Egyptologist that found it had strange dreams, dreams of his better self. He then took the amulet and was transformed into Ammon. As the descendant of King Ramses, young Drake Garion is heir to the power of Amun-Re.
Powers:
Ammon is a Superman Analog that resembles the Silver Age. He has the following powers:
* Flight. Ammon is capable of flight. He can propel himself to nearly ultimate speed.
* Strength. Ammon has seemingly Superhuman Strength.
* Invulnerability. Ammon is seemingly invulnerable.
* Reality Bending Powers. Ammon is able to bend reality to his will. This power allows him to have his seemingly Super-human Strength, Flight, and Invulnerability.
* Weakness. Without the Wadjet-Eye Amulet, young Drake Garion cannot become Ammon. Likewise, without the Amulet, Ammon cannot become Drake Garion.
Costume: Ammon appears regally in a gold and white outfit reminescent of an Egyptian pharoah. The costume is mainly white with gold trim. His hair is mid neck length, is dark brown or black, and his eyes lined with black ochre. Ammon's face is also handsome. He carries the Wadjet-Eye around his neck. His body is royally handsome.
Template: Ammon is a Superman analog. He should be played as a Silver Age Hero (1955-1979). He doesn't have the ability to shoot laser beams, or have super breath. But he uses his powers to fight for Truth and Justice. In reality, he is the ideal Pharaoh reborn.
AMMON
Oh my King, said the royal sorcerer to Ramses the Great (Ramses the First), you and your descendants will be endowed by the God Amun-Re with the powers to control the elements. You will soar as Horus the falcon soars and command the elements of earth, wind, water, and fire.
Thousands of years later, the amulet of Ramses the Great was found. The great grandson of the Egyptologist that found it had strange dreams, dreams of his better self. He then took the amulet and was transformed into Ammon. As the descendant of King Ramses, young Drake Garion is heir to the power of Amun-Re.
Powers:
Ammon is a Superman Analog that resembles the Silver Age. He has the following powers:
* Flight. Ammon is capable of flight. He can propel himself to nearly ultimate speed.
* Strength. Ammon has seemingly Superhuman Strength.
* Invulnerability. Ammon is seemingly invulnerable.
* Reality Bending Powers. Ammon is able to bend reality to his will. This power allows him to have his seemingly Super-human Strength, Flight, and Invulnerability.
* Weakness. Without the Wadjet-Eye Amulet, young Drake Garion cannot become Ammon. Likewise, without the Amulet, Ammon cannot become Drake Garion.
Costume: Ammon appears regally in a gold and white outfit reminescent of an Egyptian pharoah. The costume is mainly white with gold trim. His hair is mid neck length, is dark brown or black, and his eyes lined with black ochre. Ammon's face is also handsome. He carries the Wadjet-Eye around his neck. His body is royally handsome.
Template: Ammon is a Superman analog. He should be played as a Silver Age Hero (1955-1979). He doesn't have the ability to shoot laser beams, or have super breath. But he uses his powers to fight for Truth and Justice. In reality, he is the ideal Pharaoh reborn.
Tuesday, March 16, 2010
Roleplaying Games and Complexity
It seems that the third and fourth generation of D&D are needlessly complex. Other games are also needlessly complex. Rolemaster is a 2nd tier game (a game you buy after D&D), therefore it's pretty simple. But what came after the 2nd tier RPGs are a bunch of needlessly complicated games with rules that have to cover every situation.
I face palm myself at the complexity. *face palm*
So, on the other side, the simple games I'd include are Rolemaster and Feng Shui. Rolemaster is simple, despite what they say. And Feng Shui never ever billed itself as "better than Dungeons and Dragons." Other simple games do include the Retro-Clones, I might add. My Life With Master is also simple. 3rd Tier games (games you buy because you love the hobby) have contained some pretty simple games, and some pretty complex games.
This is just an observation, mind you. And yes, all the games that John Wick develops are "2nd Tier" games -- because he hates D&D so much.
I face palm myself at the complexity. *face palm*
So, on the other side, the simple games I'd include are Rolemaster and Feng Shui. Rolemaster is simple, despite what they say. And Feng Shui never ever billed itself as "better than Dungeons and Dragons." Other simple games do include the Retro-Clones, I might add. My Life With Master is also simple. 3rd Tier games (games you buy because you love the hobby) have contained some pretty simple games, and some pretty complex games.
This is just an observation, mind you. And yes, all the games that John Wick develops are "2nd Tier" games -- because he hates D&D so much.
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