There is at least two different firebolt spells "owned" [as in monopolized] as far as d20 is concerned by at least three competing entities: Blizzard Entertainment and Sony Online Entertainment represent two of them. One represents the Fireball spell from World of Warcraft, and the other the Firebolt spell from Everquest.
Here are the spells in question. First the EverQuack -- I mean Everquest version.
Fire Bolt
Evocation [fire]
Level: Wiz 3
Spell Line: Flame Bolt
Mana: 7
Components: V, S
Casting Time: 1 action.
Recast: Instant.
Range: Long (400 ft. + 40 ft./level)
Target: 1 creature.
Duration: Instantaneous
Spell Resistance: yes
A bolt of fire shoots from the caster's outstretched hand, dealing 4d8 points of fire damage. The caster must make a ranged attack to hit the target. (from EverQuest the Roleplaying Game Player's Handbook)
Here is the WoW version.
Firebolt
Evocation [fire]
Components: V,S
Casting Time: 1 Standard Action.
Range: Medium (100 ft. + 10 ft / level)
Target: 1 creature.
Duration: Instantaneous.
Saving Throw: Reflex half; Fortitude negates.
Spell Resistance: yes.
A ball of molten flame is created in your hand and is hurled towards your target. The target takes 1d6 points of fire damage per level (maximum 15d6), plus an additional +4 points of fire damage per round for the next four rounds. If the target makes its reflex save, it takes half damage from the initial blast and does not take the additional damage. blah. .blah. . . blah.
(from More Magic and Mayhem).
Okay.., Question is . . . WHO HAS THE MONOPOLY ON THE WORDS FIRE AND BOLT when combined together? Answer is strictly, no one. However, they could both argue that their monopoly is mantained over the likeness of the two spells in question. Hence, another reason why Copyright sucks. (BTW, what moron thought it would be great to include spell names as an inclusion to Product Identity?)
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